Basketball Script¶
Basketball is the public Vanta script for supported basketball gameplay. This page explains the menu options users need to adjust.
Keep changes small. After changing a value, test the same action several times before changing it again.
Main¶
| Option | What It Does |
|---|---|
| Overlay | Choose what Vanta shows on screen: Meter or All. |
| Meter | Turns meter-based timing on or off. |
| No Meter | Turns no-meter timing on or off. |
| Timing Mode | Basic keeps timing simple. Advanced shows separate timing values. |
Use Basic first. Switch to Advanced only when you need separate values for different actions.
Input Mappings¶
Input mappings decide what each controller input is used for.
| Input | Choices |
|---|---|
| Right Stick | Off, Rhythm Shot, Go-To Shot, Dunk Meter, Layup |
| L1 / LB | Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup |
| SQ / X | Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup |
| DPAD Down | Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup |
Set unused inputs to Off. Only map the actions you actually use.
Meter Detection¶
| Option | Choices |
|---|---|
| Meter Type | Dial, Arrow, Arrow2, Straight, Pill |
| Release Method | Distance, Size |
| Meter Color | Purple, Yellow, Red, Custom |
Choose the meter type and color that match what you use on screen.
Release Method¶
- Distance is best for most users.
- Size can work better for some setups.
Test both and use whichever gives you the most consistent feedback.
Timing¶
Basic Timing¶
Basic mode shows:
- Normal Timing
- Rhythm Timing
- Tempo
Use Basic mode when you want one normal value, one rhythm value, and one tempo value.
Advanced Shot Timing¶
Advanced mode can show separate values for:
- Normal Shot
- Normal Fading Shot
- Rhythm Shot
- Rhythm Fading Shot
- Go-To Shot
- Dunk Meter
- Layup
- Free Throw
Use Advanced mode when one action feels good but another action needs its own value.
Tempo¶
Tempo can include:
- Standing Tempo
- Fading Tempo
- Go-To Tempo
- No Dip Tempo
If feedback says the tempo is fast or rushed, increase the value. If feedback says the tempo is slow, decrease the value.
No Meter¶
No Meter can include:
- Rhythm Shot
- Go-To Shot
- Fade Left
- Fade Right
- Rhythm No Dip Shot
- Tempo
- Go-To Tempo
For No Meter timing, if feedback is early, increase the timing value. If feedback is late, decrease the timing value.
Extras¶
| Option | What It Does |
|---|---|
| R3 Remap | Makes R3 use the same action as SQ / X. |
| Unlimited Stamina | Lose no stamina when running around. Does not work during dribbling. |
| Spot Spammer | Spams X/A to hop on the got next spot quicker. |
Leave Extras off unless you specifically want that behavior.
Adjustment Rules¶
Change values in small steps. Start with 1 to 3 points at a time.
Profiles Help
Timing values, except tempo, can change with server, internet stability, latency, and court type. Use profiles for different scenarios so you can switch quickly instead of retuning every time.
Meter Timing¶
When Release Method is Distance:
- Early feedback: decrease the timing value.
- Late feedback: increase the timing value.
When Release Method is Size:
- Early feedback: increase the timing value.
- Late feedback: decrease the timing value.
No Meter Timing¶
- Early feedback: increase the timing value.
- Late feedback: decrease the timing value.
Tempo¶
- Fast or rushed feedback: increase the tempo value.
- Slow feedback: decrease the tempo value.
Use Repeatable Tests
Test the same action multiple times and follow the most common feedback. Do not chase one unusual result.