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Basketball Script

Basketball is the public Vanta script for supported basketball gameplay. This page explains the menu options users need to adjust.

Keep changes small. After changing a value, test the same action several times before changing it again.


Main

Option What It Does
Overlay Choose what Vanta shows on screen: Meter or All.
Meter Turns meter-based timing on or off.
No Meter Turns no-meter timing on or off.
Timing Mode Basic keeps timing simple. Advanced shows separate timing values.

Use Basic first. Switch to Advanced only when you need separate values for different actions.


Input Mappings

Input mappings decide what each controller input is used for.

Input Choices
Right Stick Off, Rhythm Shot, Go-To Shot, Dunk Meter, Layup
L1 / LB Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup
SQ / X Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup
DPAD Down Off, Dunk Meter, Rhythm Shot, Go-To Shot, Layup

Set unused inputs to Off. Only map the actions you actually use.


Meter Detection

Option Choices
Meter Type Dial, Arrow, Arrow2, Straight, Pill
Release Method Distance, Size
Meter Color Purple, Yellow, Red, Custom

Choose the meter type and color that match what you use on screen.

Release Method

  • Distance is best for most users.
  • Size can work better for some setups.

Test both and use whichever gives you the most consistent feedback.


Timing

Basic Timing

Basic mode shows:

  • Normal Timing
  • Rhythm Timing
  • Tempo

Use Basic mode when you want one normal value, one rhythm value, and one tempo value.

Advanced Shot Timing

Advanced mode can show separate values for:

  • Normal Shot
  • Normal Fading Shot
  • Rhythm Shot
  • Rhythm Fading Shot
  • Go-To Shot
  • Dunk Meter
  • Layup
  • Free Throw

Use Advanced mode when one action feels good but another action needs its own value.


Tempo

Tempo can include:

  • Standing Tempo
  • Fading Tempo
  • Go-To Tempo
  • No Dip Tempo

If feedback says the tempo is fast or rushed, increase the value. If feedback says the tempo is slow, decrease the value.


No Meter

No Meter can include:

  • Rhythm Shot
  • Go-To Shot
  • Fade Left
  • Fade Right
  • Rhythm No Dip Shot
  • Tempo
  • Go-To Tempo

For No Meter timing, if feedback is early, increase the timing value. If feedback is late, decrease the timing value.


Extras

Option What It Does
R3 Remap Makes R3 use the same action as SQ / X.
Unlimited Stamina Lose no stamina when running around. Does not work during dribbling.
Spot Spammer Spams X/A to hop on the got next spot quicker.

Leave Extras off unless you specifically want that behavior.


Adjustment Rules

Change values in small steps. Start with 1 to 3 points at a time.

Profiles Help

Timing values, except tempo, can change with server, internet stability, latency, and court type. Use profiles for different scenarios so you can switch quickly instead of retuning every time.

Meter Timing

When Release Method is Distance:

  • Early feedback: decrease the timing value.
  • Late feedback: increase the timing value.

When Release Method is Size:

  • Early feedback: increase the timing value.
  • Late feedback: decrease the timing value.

No Meter Timing

  • Early feedback: increase the timing value.
  • Late feedback: decrease the timing value.

Tempo

  • Fast or rushed feedback: increase the tempo value.
  • Slow feedback: decrease the tempo value.

Use Repeatable Tests

Test the same action multiple times and follow the most common feedback. Do not chase one unusual result.